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By Dave Rudden, gamepro.com
Patrick M. Markey, Ph.D. an associate professor of psychology at Villanova University and Charlotte N. Markey, Ph.D. an associate professor at Rutgers University recently collaborated on a examine entitled "Vulnerability to Violent Video Games: A Review and Integration of Personality Research." Using the Five-Factor Model (which measures degrees of openness, conscientiousness,
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Office 2010 Standard Key, and neuroticism), the duo studied the traits impacted by violent video video games and discovered the combination inherent in the players most likely to become hostile after playing.
According to the review the "perfect storm" of personality traits included high neuroticism, low agreeableness, and low conscientiousness. The emotional cocktail of being easily upset, showing empathy for others,
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While the review has picked out traits of violent gamers, the creators of the examine urge readers to abstain from linking the discovered traits to previous perpetrators of school violence. To read the entire research, click on the source link below.
Vulnerability to Violent Video Games: A Review and Integration of Personality Research [Review of General Psychology (PDF File)]