Kangaroo running, playing horse, Bunny, pumping, one dollar fifty cents, An hour
Activities: The students will participate in the group, 2 groups. About the best 10 in each group elect a leader of a secretary, set up by the group members to discuss team name, team pennant, team training, team song, slogan, formation.
need props equipment: goggles 20 stick a cloth lanyards number two rope pumping a bag of balloons brush both sides of the banner of two task cards
grill food security: selected sites,
coach bags store Ignore calls for a fun mission 6, some of school completion, and part of the campus to complete, day-time, the whole expansion of training is constantly challenging, so the best location in the park outside.
Time: 8:00 start 16:30 set to end at noon for a picnic, picnic with the process of challenging projects.
expected funding: 600 yuan
training content
1. Heart to Heart: 6 chairs, 6 people, people sitting in a chair and then chair drawn, all lie down in a circle to see how much time can persist. 8:30
9 point set off
2. With games too, to be educated to be loyal to their ideals, drop out is a great pity. The establishment of two off this game: will shut off and action. Will tell their own life goals related, the relevant action is complete the goal.
training game rules and procedures
this training game is divided into three phases: Phase I: go its own way. Phase II: physical and psychological tests. The third stage: self defeating.
all in the first phase of 15 minutes
1. most clearly express their goals in life, those who pass through the will of clearance. Expression:
through standard: target as far as possible SMART principle.
2. go from point A point B, with any other person's position is different from the walk, the same with others, will be eliminated.
by those who have one point each.
the second phase of the four male participants each time for 15 minutes
1. the most powerful way to express their goals in life, those who pass through the will of clearance. Expression:
through standard: at least 80 decibels.
game sentiment:
success will × method × Action =
discussions
1. this game is not very interesting?
2. Do you have a serious attitude towards the game? In fact, this game is very realistic sense?
3. When you really backwards, the peer was forced to because they trust it?
summary
1. This game uses the following techniques:
First of all, the way to allow students to express orally their ideals and aspirations, which can help them strengthen their beliefs, because that way you can use to express their newborn, so that we as a witness.
Second, shout out to consolidate their own ideas more effective, and more can convince others.
again, through the
3. outdoor fall back extension exercise
types of trust: trust in the team, trust the players to challenge themselves and their own security zone
time: 1 hour
Suitable for: all to participate in team building and leadership training for students
Objectives:
This is a very great shock of the game, the purpose of the security zone for the challenge themselves, build team members of the trust, this trust to bring you feelings of personal breakthrough.
operating procedures:
This is an activity with a risk, there must be a professional coach on hand to direct development to proceed.
1, let the whole group of people stand face to face in the two graphics arranged in the shape to do gymnastics.
2, so that the players are prepared to do trapeze artist on the stage, back teammates.
3, when the team of professional coaches recognized players stood a good position and good access for members only to stand on the wall falling from the sky.
4, this event is very difficult for some people, try to persuade and encourage ways to encourage him to make his own team members to trust, to cross psychological barriers to complete the trapeze artist task, but do not force.
discussion:
1, when you stand on the wall when the psychological feeling?
2, when you cross psychological barriers, after the completion of a challenge to feel?
3, in this activity, do you think the place where the most critical? How can we help across the psychological barrier of members, so he believes he can accomplish in sports activities, a picnic lunch
11 点
4, Treasure of the Road
mutual assistance and cooperation in team training games training games
can be used to enhance the mutual understanding and trust, enhance the team spirit of friendship between us.
training game rules and procedures
1. trainers first to you about the following story:
the ancient city of your group are part of the expedition,
2010 is the year of the outbreak of mobile development, said in an ancient world isolation of the forest. After investigation found a wizard, because of language barriers, bother to explain through an interpreter,
true religion womens, he agreed to lead the way. Scattered around the ancient city of gold coins, precious stones, and declared that if the treasure is stolen, the people of the city will face a disaster, so, on condition that we must all agree to wear goggles to ensure that he would not find this path, the way the language can not be exchange, but can be other sounds, that body language to convey information to the back of teammate, to ensure that the team reach their destinations safely.
2. circle with players holding hands, wear goggles.
3. quietly let a player off his goggles and told him to act as a guide, responsible for leading the team (this end). 4. To two members to act as a protector along the way, you can prepare some food after the end of the game so players (including protection) tells us about their experiences and feelings.
5. Note: You can choose in the beautiful scenery of the woods or park, can make close to nature.
discussions
1. When you are blindfolded when you have a sense of what kind? Can you fully trust your guide?
2. If the real life, you meet their security needs to be pinned on others things, what would you do? In what context did you do?
summary
1. trust is an important prerequisite for collective communication, only you fully trust your partner, you can get things entrusted to him, you can believe what he said, he did matter, and only mutual trust, we can no barriers, intimate co-operation, will work well together. 2. In a beautiful place to play the game, can help put people back to nature back to the heart of them, strive to restore youth and vitality.
number of participants: collective participation
time: 10 minutes
Location: forest or grassland
props: No
application:
(1) enhance the mutual trust between team members □
(2) to strengthen the communication among the members love
5. Qimei Gun: all lined up face to face Second row, with the index finger jump height of a bamboo sticks from the eyebrows down to the ankle with a high degree, in the process, a person can not leave the bamboo sticks fingers. So
6. Snowballing:
ten people in each group, five women and five people, the venue long 20cm, start and end each marker, the first run to the finish line from the starting point around the marker and back, and then pull up running again past the second person's hand around the back markers and then pull the third person's hand so forth. Finally, with all the players back to the starting point for the end of the handle. When to use how much to score. (The process can not sell, you must hand in hand)
7. Down to run Relay:
each group will hand the baton back and forth to run a backwards, and then hands the baton to a teammate under the ran a back and forth, has been run to finish all, which group of which the first group to finish the victory.
pay attention to safety
extract intelligence: Using only the props to the team's model to take food to their home base.
8. Kangaroo race
time:
5 ~ 10 分钟
number:
Open
Items: At least two players to each prepare a balloon.
· two ropes (indicating the start line and end line).
· a stadium.
Overview: Any team can carry out an interesting game.
Objective:
1. Active team atmosphere.
2. To promote teamwork.
for:
steps: 1. Stadium will be a two ropes along the edges, placed parallel distance of 10 meters.
2. Let us each other in pairs children.
3. Made for each pair a balloon.
4. Let one of the players stood in a holding balloons line the edge of their partner's standing on the other line playground.
5. Ball players to put the balloon between his knees, and put away, the hand can not meet again the balloon.
6. Explain how to carry out the game. Tell ball players, to hear your signal, like the kangaroo hopping through the stadium (to ensure that the balloon caught in between his knees), to reach the finish line opposite the stadium, the balloon is passed to the partner - still request can not touch the balloon. After the exchange of the balloon, balloon jump back to the starting line sandwiched partner.
7. Jump back to the starting line of that first pair to win in this process requires the balloon is always caught in between his knees.
example of discussion:
· who first return to their starting line?
· what factors increase the difficulty of the game?
· what factors make the game easier?
Security:
modifications: After the game, give us 1 to 2 minutes of design time, and then repeat the game. Partner who allows them to discuss the first jump ball, and to discuss how to improve speed. Write down the time spent for all partners.
playing horse, jump grid access to food
9, Bunny
incentive game to help students relieve stress of the game
We all know Bunny A fun dance, which focuses on coordination of the player. Play this game, all the students need to listen to a unified password, engrossed and made unified action, help to foster feelings of students and to enhance mutual understanding, while allowing them to experience the beauty of communication and cooperation.
training game rules and procedures
1. This training games for more than 15 people, but the number should not be too much, otherwise it will reduce the training games fun.
2. so that all students form a team, requiring the students back in front of students with hands on shoulders.
station
3. training for them in the side orders: double jump left, jump right foot twice, legs merge forward jump and backward jump, and then continuously Go forward twice.
discussions
1. you play, how long the place will appear out of step? Why does this happen?
2. What kind of approach allows team members to maintain the same pace?
3. the game to the back stage, the situation improved? What method? Summary 1. The game begins when the orders by the trainers, as the game progresses,
Leader character of , the trainer can use this power to a player, the pace of everyone around them. This will increase the difficulty of the game, because the training point of a spectator who stood in favor grasp the overall situation, to say the command will take care of everyone. When this power is transferred to the player, he could only feel the feel of everyone's needs, will inevitably lead to disharmony in the command, this more difficult approach would be more conducive to helping students understand the importance of coordination and cooperation.
2. In addition to leaders need skills, participants also need to add much attention, not only to listen to the trainers command attention, but also pay attention to the action before and after the fellow, so stepping on toes. This is a very important issue, not a person is likely to affect his concentration before and after a few people, emotions, and even disrupt their pace. Therefore, as trainers, they are found, in a timely manner with humorous language to remind people that take God to keep the whole team game results.
number of participants: collective participation
time: 10 minutes
props: fast-paced music and audio equipment
site: open space or the General Assembly Field
applications: (1) to strengthen mutual understanding between team members
(2) encourage students to actively participate in
10. sprout:
the students into four groups , sent a representative of each group came to power, the organizers well in advance the following four note
1) Please pick one of the following verbs in the
you prefer jumping, shaking his head, scratch back, kick, hug, Rouyan, crying in the corner, dancing, high leg, twisted ass,
2) Please pick one of the following adjectives in the
you prefer soulful , sad, painful, crazy, arrogant, and scary, crazy, dizzy, out of breath, and simple-minded, silly, shy, reticent, shy, silly The
3) singled out in the following time one of your preferred time
10 seconds, 30 seconds, 50 seconds, 1 minute, 1 minute 30 seconds
4) Please select the next animal you like monkeys, gorillas
duck turtle Kangaroo Rabbit Pig cock
(coupled with my.... or in the words of a match it with your choice favorite words)
6) are honored, you are responsible for performing your friends
four students were selected to power a piece of paper, but can not let other students know the contents of the note Please order the top three students were selected by their favorite words and time, and cried, and told the audience below, please fourth student in accordance with the third student to say the length of time the students will speak first two adjectives and verbs act it out.
11. All students in a large circle, the referee stops the center of an amount of money when the referee shouted, all the students with quick combinations, Couchu the corresponding amount of money and a small tube into a circle, the corresponding amount of money without the voluntary Couchu who were eliminated, and so on, the game continues until the last group left side to victory. For example, the judge shouted 4 yuan 5 angle, you need three boys and three girls or boys and a girl 4 formed a small circle (of course, a variety of combinations.)
IV Date: March 2010
five sites: open space
VI Note: At the event, we should pay attention to safety, and maintain good attitude. Also note that the environmental field.
12. An hour
Genre: Time Management
props: string number, string length of about 40 inches long, and scissors
Instructions:
1, the length of the rope symbolizes a person's life, 1 inch represents 1 year, 1-20 years and 60-80 years old normal are unable to work, one's life really can be used for work possible only 40 years, let us look at our time is how to allocate the
2, the following is a statement of accounts a normal person's time consuming
project for 40 years every day Balance
took 8 hours of sleep
13.3 years 26.7 years 4.2 years 2.5 hours three meals a day
22.5 years 2.5 years 1.5 hours of traffic for 20 years
Phone 1 hour 18.3 1.7 years watching TV on the Internet
3 hours 5 years 13.3 years
read newspapers, chat 3 hours 5 years 8.3 years
brush your teeth, wash your face , bath 1 hour
1.7 years 6.6 years off, daydream, 2 hours downtown
3.3 years 3.3 years and then hold a hundred paces
training games by telling the story of the in the form of training courses to enable trainees to understand the Vivid metaphor to the story, the management of the In addition, this training games can be used for training, an intermediate stage, when the training have found their learning motivation and acceptance of drops, you can tell this little story to ease the pressure.
training game rules and procedures
1. let students sit, as far as possible to enable them comfortable and relaxed position.
2. trainers to the trainees about the following story:
the United States to a rock on Mount Washington, set a sign, tell later climbers, there was a female climber lie down and die in place. She was looking for shelter are
3. finished the story, let students discuss this story, listening to them talk about what inspired this story.
discussions
1. do you think of this story how?
2. From this story, what do you get inspired?
3. your
summary
1. This is a very moral of the story. Story tells us that before the fall and then stay for a while. Winners, more often than the others who insist on a minute. Even if the energy is exhausted, people are still left with a little bit of energy, using what little energy the person is the final winner. Life is full of wind and rain, know how to make every effort to resist the wind and rain of talent is the master of life, we will not be struck down by fate.
2. guide the participants to understand the meaning of this layer, you can encourage them to think of some way to motivate. The link itself is a stimulating example of the potential participants. Number of students they want to encourage law can help them enhance memory in order to bring this concept back to work. Number of participants: collective participation
time: 10 minutes
props: No
Location: Open, the best in outdoor